Ludum Dare 17 Fast Approaching
Ludum Dare 17 is fast approaching and I am really looking forward to it. This will only be my second time around, starting with LD #15 (had to miss #16). I’ve been thinking a lot about what I will be using this time around. My last Ludum Dare game, Coffee Caverns, was in C++ with SDL. I was thinking about switching it up this time to use C# and the XNA framework, but I think I am just going to continue with my code from last time. I had thought about using Java and making a 4k game, but since I program in Java all day at work, it will be nice to get back into a bit of C.
In preparation, I think I might put together something simple and small, perhaps create a towlr? Maybe. Right now I am going to double check to make sure I have everything I will be using and play around with things this week. Currently, my stack will consist of the following:
I’m thinking about also putting together a play list of some sort for the weekend as well and am looking for some new music to listen too. If I put something together I will share the list as well.
