As much as I was looking forward to this last weekends Ludum Dare, I failed to deliver. I got off to a good start, coming up with an idea very quickly and had a good day Saturday, but in the end due to obligations I couldn’t get out of and a very bad bug that I couldn’t fix, I ended up not submitting anything.
However, I did get a chance to update my code base I was working from, so it wasn’t all bad. I am currently in the process of writing a post mortem which I will finish in the next day or so.
I am also planning on putting together a list of my favorite games from Ludum Dare 17 and even though I can’t vote on them, it will be fun to play some of the other entries as there appear to be quite a few good ones.
posted by Casey at 10:44 pm
The theme is…ISLANDS!
I already have a pretty good idea of what I am going to be doing. I believe that the scope is perfect, the graphics will be manageable and I will be able to see it through to the end. I am going to spend a bit of time prototyping it tomorrow morning and stripping out some of my code base that I wrote for the last LD entry.
I suggest that if you are interested in learning what Ludum Dare is all about, check out the keynote from Phil Hassey, it even has a goat! PoV has also written a handy guide to getting started that’s worth reading if you have never participated in Ludum Dare.
Ludum Dare is also about the community and all participants are encouraged to post entries to the Ludum Dare blog site. I will be posting some stuff at my blog over there as well.
Now to flesh out the design a bit.
posted by Casey at 11:13 pm

Ludum Dare 17 is fast approaching and I am really looking forward to it. This will only be my second time around, starting with LD #15 (had to miss #16). I’ve been thinking a lot about what I will be using this time around. My last Ludum Dare game, Coffee Caverns, was in C++ with SDL. I was thinking about switching it up this time to use C# and the XNA framework, but I think I am just going to continue with my code from last time. I had thought about using Java and making a 4k game, but since I program in Java all day at work, it will be nice to get back into a bit of C.
In preparation, I think I might put together something simple and small, perhaps create a towlr? Maybe. Right now I am going to double check to make sure I have everything I will be using and play around with things this week. Currently, my stack will consist of the following:
I’m thinking about also putting together a play list of some sort for the weekend as well and am looking for some new music to listen too. If I put something together I will share the list as well.
posted by Casey at 2:43 pm