I successfully submitted a working game to Ludum Dare 15. I plan on writing up a post mortem soon but here is a couple of screen shots and download links. The game wasn’t as finished as I would have liked it to have been, especially in the game balance side of things, but I actually spent less than 20 hours total on the whole thing. Overall I think it went well and definitely plan on entering some of the mini LD’s and the next full on Ludum Dare competition.



Download Windows Executable – coffee-caverns-1.0.zip
Download VS2009 Source- coffee-caverns-1.0-src.zip
posted by Casey at 9:58 pm
I have decided earlier today that I will take part in Ludum Dare 15. I have been following the competition for awhile and have played many of the games that have come out of it and it seems that this weekend just may allow for me to spend 48 hours creating something.
After the competition, I will write up a post-mortem and put what I finish with up here for everyone.
My blog posts at the Ludum Dare compo site can be found here.
posted by Casey at 7:14 pm
This Summer has flown by a bit faster than usual for me this year as I have been working quite a bit and spending as much time as possible with my wife and son. We recently moved as I noted in my last post and it can be hard on kids to readjust. I moved a lot when I was younger so I have a decent idea of how he feels. Due to this I haven’t had too much of an opportunity to work on any of my own projects. As usual, without being checked the amount of work and other activities more than often grows to fill the available time. This week in particular has brought it to my attention that since graduating, I have been neglecting being mindful of this. Before I could always blame my lack of time on going to school and working, but now that I have only work, I need to reclaim the rest of the time.
For the past year I have been looking to start my own game development company and give it a shot going solo. I’m not going to be quitting my day job to do this, but this goal will never be realized without restructuring what I am currently doing and making a little time each day to spend on prototyping and developing. I also need to make sure that I spend time away from the computer exercising and pursuing my spiritual path. It’s the trinity of mind, body and spirit making itself known. I know from past experience that if I don’t keep this triangle of activities in check I will not make progress as burnout will surely set in one or all of the areas.
I am going to use this upcoming week to start incorporating some changes to my routine. I went for a long walk/run today and forgot how much fun it can be. I am going to start running at least every other day for half an hour and bring back a few meditation techniques. I am also going to set a goal to have a small game done by two weeks from tonight to ease myself back into things. I will also be time tracking how long the development of the game actually takes as a starting point for better time estimations.
posted by Casey at 10:04 pm